Problem Description
Given an undirected graph with n nodes (labeled 0 to n-1) and a list of distinct edges, you are guaranteed that the graph is isomorphic to a 2D grid. That is, there is some way to place each node into a grid cell (each node exactly once) so that two nodes lie in adjacent grid cells (neighbors horizontally or vertically) if and only if there is an edge between them. The task is to return one valid 2D grid layout (as a 2D integer array) that satisfies these conditions.
Key Insights
- Since the grid layout is “forced” by the isomorphic structure, the degrees of nodes give important clues. In any grid (with more than one row and column) the four corners have exactly 2 neighbors, the edge (but not corner) cells have 3, and inner cells have 4.
- The number of nodes n must factor into two integers, say R and C, such that n = R * C. Moreover the number of edges in a grid equals (R-1)*C + (C-1)*R, so one can deduce R + C = 2n - |edges|.
- A natural approach is to first compute the grid dimensions (R and C) using the relation above.
- Then, one identifies a “corner” candidate (a node with degree 2 if R, C > 1, or degree 1 otherwise) and “seed” the grid by placing it into the top‐left cell.
- Next, by “fixing” the two neighbors of the chosen corner to be (0,1) and (1,0) respectively, you can then fill the grid in row‐major order. When filling cell (r, c), use the already assigned adjacent cells – particularly the cell above (if any) and to the left (if any) – to determine the unique candidate for that position (namely, the unique node in the graph which is adjacent to both these already placed nodes and hasn’t been used yet).
- The guarantee that the original graph can be “laid out” as a 2D grid assures that this procedure is well defined and that each cell gets exactly one node.
Space and Time Complexity
Time Complexity: O(n + m) where m equals the number of edges. The BFS/DFS procedure along with the neighbor intersections uses linear time relative to the number of nodes and edges. Space Complexity: O(n + m) as we store the graph as an adjacency list, maintain a mapping from nodes to their grid coordinates, and use an auxiliary grid of size R x C.
Solution
We solve the problem in several steps. First, deduce the grid dimensions by noticing that for a grid with R rows and C columns (n = R * C) the number of edges must equal (R-1)*C + (C-1)*R, which rearranges to R + C = 2n - m. Using this relation and trying all factor pairs of n, we can determine the unique valid (R, C).
Next, we represent the graph as an adjacency list. Then, we select a “corner” candidate – a node of degree 2 (or degree 1 in the degenerate one‐row/column case). We assign this node to grid cell (0,0) (our top‐left corner). Given a corner, the two adjacent positions in the grid are (0,1) and (1,0); the two neighbors of the corner are forced to go in those positions (the order may be arbitrary up to rotation/reflection, so any assignment that is consistent works).
With the first row and the first column “seeded”, we fill in the rest of the grid row by row. For each new cell (r, c) (with r, c not both 0) the already filled neighbor(s) (cell above at (r-1, c) and to the left at (r, c-1)) impose constraints: the candidate placed at (r, c) must be adjacent to both. Because the graph is exactly a grid, there will be exactly one unused node satisfying these adjacencies. We assign that node to (r, c) and continue until the grid is complete.
Throughout the procedure we use a mapping from node → (row, column) and a separate 2D array for the grid cells. The adjacency list (often implemented as a dictionary or vector of vectors) lets us quickly check if two nodes are connected.
It is important to note that while there might be several valid starting corner choices or neighbor assignment orders, any valid grid that meets the conditions is acceptable.
Code Solutions
Below are code solutions in Python, JavaScript, C++, and Java with detailed line-by-line comments. (Remember: do not use backticks; we use placeholder tags.)