Problem Description
Given n players numbered from 0 to n - 1 and a 2D array pick where each element [x, y] represents that player x picked a ball of color y, determine how many players "win" the game. A player wins if they pick strictly more than i balls (i.e. at least i + 1 balls) of the same color. For example, player 0 wins if they pick any ball, while player 1 needs at least two balls of the same color, and so on.
Key Insights
- Use a dictionary (or hash map) to track, for each player, the frequency of each ball color they picked.
- The criteria for winning for player i is that at least one color appears at least i + 1 times.
- Because n is small (2 <= n <= 10) and the length of pick is at most 100, a simple counting approach is efficient.
- Edge case: Players who did not pick any ball (or no color reaches the required count) do not win.
Space and Time Complexity
Time Complexity: O(p) where p is the length of pick, since we traverse each pick once and then check counts for each player. Space Complexity: O(n * c) where c is the number of distinct colors (at most 11), used to store counts for each player.
Solution
The solution iterates over the pick array and updates a dictionary for each player mapping ball colors to their counts. After processing, each player’s dictionary is scanned to see if any color count meets or exceeds the required threshold (i + 1 for player i). The number of players meeting this condition is returned. The main data structure used is a hash table (dictionary) which allows constant-time updates and lookups for counts. This straightforward counting approach avoids unnecessary complications due to the small constraints, making it both intuitive and efficient.