Problem Description
(A short summary or question text)
The problem simulates the Minesweeper game. Given an m x n board with unrevealed mines ('M') and empty squares ('E'), along with some already revealed cells, you must update the board based on a click position. If the clicked cell is a mine, it becomes 'X'. If the clicked cell is an empty square, you must either reveal it as a digit representing the count of adjacent mines or as a blank ('B') and recursively reveal its neighbors if there are zero adjacent mines.
Key Insights
- Use DFS or BFS to reveal multiple cells starting from the clicked cell.
- For each cell, count mines in all 8 adjacent directions.
- Stop recursion when a cell with adjacent mines is encountered.
- Be cautious with board boundaries to avoid index errors.
Space and Time Complexity
Time Complexity: O(m * n) in the worst case when all cells are revealed. Space Complexity: O(m * n) due to recursion stack or queue use.
Solution
A Depth-First Search (DFS) approach is used to recursively reveal cells. When a cell is clicked:
- If it is a mine, mark it as 'X' and terminate.
- Otherwise, count the adjacent mines.
- If the mine count is non-zero, update the cell with this count.
- If the mine count is zero, mark the cell as 'B' and recursively reveal all adjacent unrevealed cells. This method handles all edge cases by ensuring that the recursion stops when a cell has at least one adjacent mine.