Problem Description
Given a string num representing a large integer and an integer k, determine the minimum adjacent swaps needed to transform num into the kth smallest "wonderful" number. A "wonderful" number is defined as a permutation of the digits of num that is strictly greater than num. The kth smallest wonderful number is the kth permutation in increasing order among all those that are greater than num.
Key Insights
- The kth smallest wonderful number can be obtained by performing the next permutation operation on num exactly k times.
- After finding the target permutation, the problem reduces to counting how many adjacent swaps are needed to transform the original num into this target.
- A greedy approach is used to simulate the swaps: for each position, locate the required digit in the original list and swap it leftwards one step at a time until it reaches its target position.
- Care must be taken when swapping duplicate digits, ensuring we always pick the correct occurrence for minimal swaps.
Space and Time Complexity
Time Complexity: O(k * n + n^2) where n is the length of the num string. The O(k * n) comes from generating the kth permutation, and the O(n^2) comes from counting the swaps. Space Complexity: O(n) due to the additional lists used for simulation.
Solution
The solution involves two main steps:
- Finding the kth smallest wonderful number from num by performing k iterations of the next permutation algorithm. The next permutation algorithm involves:
- Scanning from right to left to find the first digit that is smaller than its right neighbor.
- Finding the smallest digit on its right that is larger than this digit.
- Swapping them and then reversing the substring to the right of the initial index.
- Once the target permutation is found, count the minimum number of adjacent swaps required to convert the original num into this permutation. For every position, find the corresponding digit in the current num (taking into account previous swaps) and swap it leftwards until it reaches its correct place, accumulating the total count.
Data structures used include a mutable list of characters to allow in-place swapping. The greedy adjacent swapping simulation ensures we always make the minimal swaps needed by moving the correct digit into place one adjacent swap at a time.