Problem Description
Given a row of colored balls on a board (represented as a string) and a set of balls in your hand (also a string), determine the minimum number of balls you need to insert such that, by repeatedly removing any consecutive group of three or more balls of the same color (including cascaded removals), the board becomes empty. Return -1 if it is not possible to clear the board.
Key Insights
- Use DFS or BFS combined with memoization to explore possible insertion sequences.
- Represent the hand as a count (frequency) of balls since order does not matter.
- After each insertion, simulate the cascade removal process by repeatedly eliminating any group of three or more consecutive balls.
- With board length up to 16 and hand length up to 5, exhaustive search with proper pruning is manageable.
Space and Time Complexity
Time Complexity: In the worst-case scenario, the time complexity is exponential relative to the combined state space of the board and hand; however, given the small input limits, the DFS/BFS with memoization efficiently prunes repeated states. Space Complexity: O(States) where each state is characterized by the current board configuration and hand counts, again practically bounded by the small size of the input.
Solution
We use a DFS (depth-first search) approach combined with memoization to avoid recalculations. The main idea is to try every possible insertion (choosing a ball from the hand and a position on the board), update the board by removing all removable segments via cascading eliminations, and then recursively solve the smaller subproblem. The helper function to remove consecutive balls is critical: it scans the board and repeatedly eliminates any group of three or more consecutive balls of the same color until no more such groups exist.
Data structures:
- A dictionary (or map) is used for memoization.
- A frequency dictionary (or array) represents the count of balls in hand.
Algorithmic approach:
- Define a helper function to simulate board reduction (cascade removal).
- Use DFS to try all possible insertions. For each valid insertion (i.e. when the ball from hand can contribute to an elimination), update the board and hand count.
- Return the minimum number of insertions required to eliminate all balls, or -1 if impossible.
This systematic exploration, aided by memoization, efficiently handles the state space by pruning out already computed subproblems.